
While i managed, to somehow, magically finish the mission without the Freeze Timer.Īlso, makes me wonder, since i knew i won't want to do The Tournament more than once, i used a cheat table to unlock the other 2 items from the mission (but a modified version, the original table had unlocks + setting up a price of 1 livre on unlocked item, mine had the price thing removed from the code) and I couldn't equip the items in-game yet.

Second problem - when I uncheck that box after first checking it in, even if i don't pick any flags - the game instantly freezes and doesn't start back up (have to kill the game process via task manager). They add time to my clock, but don't add up and after collecting all of them, mission is basically stuck.

When i check that box, and start collecting flags - that's when the problems begin.įirst problem - The flag count doesn't go up when i pick them up. You also stated, that the checking the box next to Start-time is the one that actually pauses the timer.
#Ac unity sync points how to#
Not sure how to exactly change the Remaining Time (assuming it's seconds multiplied by 30k? Which is what I've tried, but that didn't change anything). Since I'm unable to play it co-op, all left to do is to solo it, however. However, I'm having a big issue with the Freeze Timer feature (the mission one), specifically with The Tournament mission.
#Ac unity sync points Pc#

Contacted later this to Eric, told me there is no difference between the patreon CE and public CE besides the installer and all lua functions are the same, implied that my AV could have marked it. I've no idea what might caused it even though I'd be willing to reproduce particular for CE if needed. Much appreciated, finally ditched patreon version in the end and switched to commercial license (as former patreon, I wasn't able to reinstall it anyway on same machine cause it also checks for current API whatever I'm subscribed to that tier after that). ^ Yeah, thanks again for checking out Paul44.
